Difference between revisions of "Sharp"
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'''Advanced Moves (Only at Dimensional Gate)--''' | '''Advanced Moves (Only at Dimensional Gate)--''' | ||
− | Razor Shred- Sharp does a | + | Razor Shred- Sharp does a Surge jump and fires out 8 multple spines in every direction. Causes ring drain like above, and doubles in speed if multple are stuck in the character. |
Seeker Spine- Fires a homing spine. Sharp is vulnerable while this attack is fired. | Seeker Spine- Fires a homing spine. Sharp is vulnerable while this attack is fired. |
Revision as of 16:21, 23 July 2010
Overview
This guardian of the Dimensional Gate resembles a porcupine, and is willing to do whatever it takes to guard the Dimensional Scepter!
Moves (Rainbow and Dimensional Gate Zone)--
Spine Shot- Shoots a single spine at the opponent. Will not cause every ring to be lost, but rather a ring drain due to poisoning. If a spine is stuck to you, you must shake it off.
Spine Blade- Sharp will rush at you, and use spines on his arm to deal an extremely fast blow. Causes normal ring loss.
Advanced Moves (Only at Dimensional Gate)--
Razor Shred- Sharp does a Surge jump and fires out 8 multple spines in every direction. Causes ring drain like above, and doubles in speed if multple are stuck in the character.
Seeker Spine- Fires a homing spine. Sharp is vulnerable while this attack is fired.
Abilities--
Wall Climbing- Sharp can stick to walls, but not necessarily climb them.
Wall Jumping- Sharp is able to jump from wall to wall at an impressive speed.
Concept Art
TODO: concept art of the original user-made character
Please see: TODO Hand-Drawings