Difference between revisions of "Sharp"

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This guardian of the Dimensional Gate resembles a porcupine, and is willing to do whatever it takes to guard the Dimensional Scepter!
 
This guardian of the Dimensional Gate resembles a porcupine, and is willing to do whatever it takes to guard the Dimensional Scepter!
  
'''Characteristics'''
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'''Characteristics/Personality'''
  
 
* Sharp is a porcupine, preferably a fat/old one
 
* Sharp is a porcupine, preferably a fat/old one
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* Psychopath
 
* Psychopath
 
* Evil
 
* Evil
* Lier
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* Liar
 
* Tormented
 
* Tormented
 
* Guardian
 
* Guardian
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'''Moves (Rainbow and Dimensional Gate Zone)--'''  
 
'''Moves (Rainbow and Dimensional Gate Zone)--'''  
  
Spine Shot- Shoots a single spine at the opponent. Will not cause every ring to be lost, but rather a ring drain due to poisoning. If a spine is stuck to you, you must shake it off.
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Spine Shot: Shoots a single spine at the opponent. Will not cause every ring to be lost, but rather a ring drain due to poisoning. If a spine is stuck to you, you must shake it off.
  
Spine Blade- Sharp will rush at you, and use spines on his arm to deal an extremely fast blow. Causes normal ring loss.
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Spine Blade: Sharp will rush at you, and use spines on his arm to deal an extremely fast blow. Causes normal ring loss.
  
 
'''Advanced Moves (Only at Dimensional Gate)--'''
 
'''Advanced Moves (Only at Dimensional Gate)--'''
  
Razor Shred- Sharp does a Surge jump and fires out 8 multple spines in every direction. Causes ring drain like above, and doubles in speed if multple are stuck in the character.
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Razor Shred: Sharp does a Surge jump and fires out 8 spines in every direction. Causes ring drain like above, and doubles in speed if multiples are stuck in the character.
  
Seeker Spine- Fires a homing spine. Sharp is vulnerable while this attack is fired.
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Seeker Spine: Fires a homing spine. Sharp is vulnerable while this attack is fired.
  
'''Abilities--'''
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'''Abilities'''
  
Wall Climbing- Sharp can stick to walls, but not necessarily climb them.
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Wall Climbing: Sharp can stick to walls, but not necessarily climb them.
 
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Wall Jumping- Sharp is able to jump from wall to wall at an impressive speed.
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Wall Jumping: Sharp is able to jump from wall to wall at an impressive speed.
  
 
== Concept Art ==
 
== Concept Art ==
Some concepts sent by community members:
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 +
Concept by svgmovement [http://opensnc.sourceforge.net/forum/viewtopic.php?id=1086 source]:
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[[File:Sharp-ccpt-green-edit3.png|500px|thumb|left|by svgmovement]]
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<br clear=all>
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Some older/dropped concepts sent by community members:
  
 
[[File:Sharp1.jpg|200px|thumb|left|by Joao Victor]]
 
[[File:Sharp1.jpg|200px|thumb|left|by Joao Victor]]

Latest revision as of 22:56, 5 January 2012

Stub
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Overview

This guardian of the Dimensional Gate resembles a porcupine, and is willing to do whatever it takes to guard the Dimensional Scepter!

Characteristics/Personality

  • Sharp is a porcupine, preferably a fat/old one
  • Sharp is full of sharp spines
  • Twisted personality
  • Odd
  • Weird
  • Psychopath
  • Evil
  • Liar
  • Tormented
  • Guardian

Moves (Rainbow and Dimensional Gate Zone)--

Spine Shot: Shoots a single spine at the opponent. Will not cause every ring to be lost, but rather a ring drain due to poisoning. If a spine is stuck to you, you must shake it off.

Spine Blade: Sharp will rush at you, and use spines on his arm to deal an extremely fast blow. Causes normal ring loss.

Advanced Moves (Only at Dimensional Gate)--

Razor Shred: Sharp does a Surge jump and fires out 8 spines in every direction. Causes ring drain like above, and doubles in speed if multiples are stuck in the character.

Seeker Spine: Fires a homing spine. Sharp is vulnerable while this attack is fired.

Abilities

Wall Climbing: Sharp can stick to walls, but not necessarily climb them.

Wall Jumping: Sharp is able to jump from wall to wall at an impressive speed.

Concept Art

Concept by svgmovement source:

by svgmovement


Some older/dropped concepts sent by community members:

by Joao Victor
by velkan14
by AP