Musics

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Revision as of 21:34, 18 August 2012 by Alexandre (Talk | contribs)

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Overview

Musics in Open Surge are stored in the musics/ directory. The format is ogg/vorbis (.ogg). To use play music ingame, you can:

  • Change the 'music' line in your level file (.lev) to read the music you wish to use. This is the usual choice. See also: Level specification.
  • Create an object that plays music. See also: API Reference.

Suggested specifications

You are not required to follow these, but they are kept here as a reference.

  • Use .ogg format.
  • Musics below 1.5 MB!
  • The audio reproduction is limited to 10 channels of audio (stereo), and the chips are a Yamaha YM2612 (FM) and a SN76489 (PSG). They can be faithfully emulated by any hardware or software, including virtual instruments (VST) and audio trackers. (This specification is optional)
  • It is preferable music in "loop" or equivalent.

Making Music

Johan Brodd, who composes many of the musics you hear in Open Surge, has recorded a video in his home studio explaining how he creates his musics. Very nice stuff - Definitely worth watching!

http://www.ustream.tv/recorded/24747838