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  • [[Category:Users]]
    2 KB (295 words) - 18:35, 23 November 2020
  • Some tools made by our users: [[Category:Users]]
    395 B (47 words) - 00:51, 15 December 2019
  • | MODding capabilities: users can change the graphics of the sprites - ''completed on version 0.1.4'' | MODding capabilities: users can change the sound effects - ''completed on version 0.1.4''
    16 KB (2,265 words) - 18:57, 11 June 2018
  • [[Category:Users]]
    9 KB (1,259 words) - 02:56, 23 May 2022
  • ...nd also keeping the forum clean, neutralizing spam. Moderators also answer users' concerns about the forum.
    4 KB (572 words) - 18:08, 5 September 2010
  • ...tion of patch files. While the info is currently targeted towards Windows users, it should be beneficial to all programmers not familiar with it already. ...can shift-right-click the desktop and hit "Open Command Prompt Here". XP users will have to hunt for it in the programs folder or use the ''Run...'' box (
    5 KB (926 words) - 19:01, 11 June 2018
  • C:\Users\celdecea\dev\opensurge\Debug\opensurge.exe C:\Users\celdecea\dev\opensurge\opensurge.exe
    16 KB (2,579 words) - 03:39, 8 March 2011
  • [[Category:Users]]
    3 KB (540 words) - 18:28, 25 February 2012
  • It's a game made by users with the Open Surge game engine. MODs can be surprisingly different from th There are a few advanced options that are not directly available to users. It's worthwhile exploring them if you're a creator. Open a console/termina
    7 KB (1,226 words) - 23:57, 25 July 2021
  • [[Category:Users]]
    14 KB (2,465 words) - 00:48, 29 August 2021
  • '''Windows users:''' if you're using Notepad, you must double quote the filename, so the pro [[Category:Users]]
    6 KB (1,035 words) - 13:38, 24 December 2021
  • [[Category:Users]]
    169 B (24 words) - 23:33, 11 June 2013
  • [[Category:Users]]
    1 KB (159 words) - 18:33, 23 November 2020
  • [[Category:Users]]
    582 B (93 words) - 18:35, 23 November 2020
  • Objects are elements that allow users to greatly extend the original Open Surge Engine. They are entities that ca
    7 KB (1,052 words) - 01:59, 24 July 2018
  • [http://m374lx.users.sourceforge.net/ http://m374lx.users.sourceforge.net/] [[Category:Users]]
    7 KB (993 words) - 23:24, 5 November 2021
  • ...quires programming expertise. The scripting system was developed to enable users to create their own content in a much easier way. Nowadays there are no bui We encourage our users: go for it! Study the engine! Make your own experiments! And, most importan
    9 KB (1,157 words) - 20:24, 20 May 2012
  • * Pre-built wizards exist in order to help users to create objects faster; [[Category:Users]]
    940 B (131 words) - 18:35, 23 November 2020
  • ...Surge is highly modifiable. Early modifications (a.k.a. MODs) made by our users ranged from simple sidescrollers to platformers with ninjas and RPG element ...e. Besides the documentation, it's useful to study the modifications other users make, so you can learn from them. Take a look at [[User-made games]] for ex
    6 KB (903 words) - 22:06, 22 September 2022
  • ...order by the game engine. They are used when you want to provide your end-users with a customized experience without forcing them to go to the level select
    4 KB (582 words) - 01:53, 6 March 2020

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